-- SERVER-ONLY (not in fxmanifest files{}): an item's heat lifecycle - what it starts at and how it
-- cools while held. What the contact PAYS for heat (curve + display bands) is in configs/server/contact.lua.
return {
    -- Heat bleeds off while held: Amount points every Every seconds. Either at 0 disables decay.
    Decay = {
        Amount = 10,
        Every = 300,
    },

    -- Heat (0..Heat.Max) stamped the moment an item is acquired (looted, or granted by a loot grid).
    StartingHeat = {
        Default = 60, -- any item without its own entry below
        Items = {
            -- ['deaddrop_item_11'] = 80, -- example: runs hotter than most
        },
    },
}
