Shops

return { -- Shop locations and configuration
    -- You can add an "illegal" parameter to any shop, and that shop will then exclusively use dirty money. See the bottom of this list for an example of an illegal shop.
    -- You can add "itemOverride = true" to any shop to use the shop's specific items instead of BaseProducts, even when BaseProducts is enabled.
    -- You can add "jobRestrictions = { 'police', 'ambulance' }" to any shop to restrict access to players with specific jobs.
    -- Per-shop UI toggles (all default to false): disableTransactionHistory, disableLoyalty, disablePresets, disableCoupons (see police armory at the bottom as an example)
    -- targetDistance: The distance from which players can interact with the shop ped (default: 3.0)
    -- targetLabel: Custom label for the ped interaction (optional, defaults to locale 'target.open_shop')
    -- targetIcon: Custom icon for the ped interaction (optional, defaults to 'fas fa-shopping-basket')
    ['247store_1'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(25.7, -1347.3, 29.49), -- Blip location
        blip = {
            sprite = 52, -- set to 0 to disable the blip
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vec3(24.5, -1345.78, 29.5),
            heading = 269.19,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(24.95, -1347.29, 29.61),
                vector3(24.95, -1344.95, 29.61)
            }
        },
        items = { -- This item table is used if: Config.BaseProducts.enabled is false, OR itemOverride = true for this shop
            -- Food & Drinks
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            -- Medical
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            -- Tools & Items
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(29.37, -1338.72, 29.33),
            price = 50000
        }
    },

    ['247store_2'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-3038.71, 585.9, 7.9),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(-3040.09, 584.1, 7.91),
            heading = 17.55,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-3041.36, 584.27, 8.02),
                vector3(-3039.13, 584.98, 8.02)
            }
        },
        items = {
            { item = 'water', price = 999 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(-3048.62, 586.65, 7.74),
            price = 50000
        }
    },

    ['247store_3'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-3241.47, 1001.14, 12.83),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(-3243.79, 1000.12, 12.83),
            heading = 353.16,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-3242.25, 1000.46, 12.95),
                vector3(-3244.57, 1000.66, 12.95)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(-3250.36, 1005.76, 12.67),
            price = 50000
        }
    },

    ['247store_4'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1728.66, 6414.16, 35.03),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(1728.49, 6416.57, 35.04),
            heading = 244.71,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1729.33, 6417.12, 35.15),
                vector3(1728.29, 6415.03, 35.15)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(1736.11, 6420.65, 34.87),
            price = 45000
        }
    },

    ['247store_5'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1697.99, 4924.4, 42.06),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(1697.14, 4923.35, 42.06),
            heading = 323.42,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1698.31, 4923.37, 42.18),
                vector3(1696.64, 4924.54, 42.18)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(1707.12, 4921.53, 41.88),
            price = 45000
        }
    },

    ['247store_6'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1961.48, 3739.96, 32.34),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(1959.31, 3741.39, 32.34),
            heading = 298.67,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1960.49, 3740.27, 32.46),
                vector3(1959.32, 3742.29, 32.46)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(1960.16, 3749.94, 32.18),
            price = 40000
        }
    },

    ['247store_7'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(547.79, 2671.79, 42.15),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(549.27, 2669.7, 42.16),
            heading = 99.59,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(548.60, 2671.26, 42.27),
                vector3(548.90, 2668.94, 42.27)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(545.18, 2662.20, 41.99),
            price = 45000
        }
    },

    ['247store_8'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(2679.25, 3280.12, 55.24),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(2676.59, 3280.18, 55.24),
            heading = 331.52,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(2678.25, 3279.83, 55.36),
                vector3(2676.21, 3280.97, 55.36)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(2673.03, 3287.98, 55.08),
            price = 45000
        }
    },

    ['247store_9'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(2557.94, 382.05, 108.62),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(2555.7, 380.88, 108.62),
            heading = 358.01,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(2557.21, 381.29, 108.74),
                vector3(2554.88, 381.39, 108.74)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(2548.88, 386.18, 108.46),
            price = 55000
        }
    },

    ['247store_10'] = {
        name = '24/7 Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = '247store',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(373.55, 325.56, 103.56),
        blip = {
            sprite = 52,
            color = 2,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'mp_m_shopkeep_01',
            coords = vector3(372.97, 327.88, 103.57),
            heading = 256.84,
            scenario = 'WORLD_HUMAN_STAND_MOBILE'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(373.3, 325.2, 103.56),
                vector3(373.8, 325.8, 103.56)
            }
        },
        items = {
            { item = 'water', price = 5 },
            { item = 'sandwich', price = 8 },
            { item = 'coffee', price = 6 },
            { item = 'burger', price = 12 },
            { item = 'cola', price = 4 },
            { item = 'sprunk', price = 4 },
            { item = 'bandage', price = 15 },
            { item = 'painkillers', price = 10 },
            { item = 'phone', price = 350 },
            { item = 'radio', price = 250 },
            { item = 'lighter', price = 2 },
            { item = 'weapon_flashlight', price = 20 },
            { item = 'repairkit', price = 50 },
        },
        ownership = {
            enabled = true,
            coords = vector3(379.49, 333.46, 103.40),
            price = 60000
        }
    },

    ['liquorstore_1'] = {
        name = 'Liquor Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'liquorstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1135.808, -982.281, 46.415),
        blip = {
            sprite = 93,
            color = 69,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_m_eastsa_02',
            coords = vector3(1134.19, -981.83, 46.42),
            heading = 277.28,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1134.81, -982.36, 46.52)
            }
        },
        items = {
            { item = 'water', price = 10 },
            { item = 'beer', price = 15 },
            { item = 'vodka', price = 45 },
            { item = 'whiskey', price = 60 },
            { item = 'wine', price = 35 },
        },
        ownership = {
            enabled = true,
            coords = vector3(1127.09, -979.76, 45.71),
            price = 70000
        }
    },

    ['liquorstore_2'] = {
        name = 'Liquor Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'liquorstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-1222.915, -906.983, 12.326),
        blip = {
            sprite = 93,
            color = 69,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_m_eastsa_02',
            coords = vector3(-1222.62, -908.67, 12.33),
            heading = 32.92,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-1222.33, -907.82, 12.43)
            }
        },
        items = {
            { item = 'water', price = 10 },
            { item = 'beer', price = 15 },
            { item = 'vodka', price = 45 },
            { item = 'whiskey', price = 60 },
            { item = 'wine', price = 35 },
        },
        ownership = {
            enabled = true,
            coords = vector3(-1221.28, -915.89, 11.46),
            price = 65000
        }
    },

    ['liquorstore_3'] = {
        name = 'Liquor Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'liquorstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-1487.553, -379.107, 40.163),
        blip = {
            sprite = 93,
            color = 69,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_m_eastsa_02',
            coords = vector3(-1485.74, -378.62, 40.16),
            heading = 133.91,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-1486.67, -378.46, 40.27)
            }
        },
        items = {
            { item = 'water', price = 10 },
            { item = 'beer', price = 15 },
            { item = 'vodka', price = 45 },
            { item = 'whiskey', price = 60 },
            { item = 'wine', price = 35 },
        },
        ownership = {
            enabled = true,
            coords = vector3(-1478.98, -375.91, 39.29),
            price = 65000
        }
    },

    ['liquorstore_4'] = {
        name = 'Liquor Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'liquorstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-2968.243, 390.910, 15.043),
        blip = {
            sprite = 93,
            color = 69,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_m_eastsa_02',
            coords = vector3(-2966.51, 390.05, 15.04),
            heading = 86.38,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-2967.03, 390.90, 15.15)
            }
        },
        items = {
            { item = 'water', price = 10 },
            { item = 'beer', price = 15 },
            { item = 'vodka', price = 45 },
            { item = 'whiskey', price = 60 },
            { item = 'wine', price = 35 },
        },
        ownership = {
            enabled = true,
            coords = vector3(-2960.03, 386.82, 14.20),
            price = 55000
        }
    },

    ['liquorstore_5'] = {
        name = 'Liquor Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'liquorstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1166.024, 2708.930, 38.157),
        blip = {
            sprite = 93,
            color = 69,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_m_eastsa_02',
            coords = vector3(1166.73, 2710.79, 38.16),
            heading = 180.66,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1165.96, 2710.20, 38.26)
            }
        },
        items = {
            { item = 'water', price = 10 },
            { item = 'beer', price = 15 },
            { item = 'vodka', price = 45 },
            { item = 'whiskey', price = 60 },
            { item = 'wine', price = 35 },
        },
        ownership = {
            enabled = true,
            coords = vector3(1169.59, 2717.43, 37.32),
            price = 50000
        }
    },

    ['hardware_1'] = {
        name = 'Hardware Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'hardware',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(2747.52, 3472.83, 55.67),
        blip = {
            sprite = 402,
            color = 47,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_m_cntrybar_01',
            coords = vector3(2747.52, 3472.83, 55.67),
            heading = 247.24,
        },
        registers = {
            enabled = false,
            coords = {}
        },
        items = {
            { item = 'lockpick', price = 50 },
            { item = 'repairkit', price = 75 },
            { item = 'radio', price = 120 },
            { item = 'flashlight', price = 25 },
            { item = 'rope', price = 30 },
        },
        ownership = {
            enabled = false,
            coords = vector3(2748.5, 3471.5, 55.67),
            price = 80000
        }
    },

    ['hardware_2'] = {
        name = 'Hardware Store',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'hardware',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(46.72, -1749.67, 29.63),
        blip = {
            sprite = 402,
            color = 47,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_m_cntrybar_01',
            coords = vector3(46.72, -1749.67, 29.63),
            heading = 50.47,
        },
        registers = {
            enabled = false,
            coords = {
                vector3(45.0, -1749.5, 29.6)
            }
        },
        items = {
            { item = 'lockpick', price = 50 },
            { item = 'repairkit', price = 75 },
            { item = 'radio', price = 120 },
            { item = 'flashlight', price = 25 },
            { item = 'rope', price = 30 },
        },
        ownership = {
            enabled = false,
            coords = vector3(45.0, -1749.5, 29.6),
            price = 50000
        }
    },

    -- Gun Stores / Ammu-Nation
    ['gunstore_1'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-660.93, -934.10, 21.95),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(-661.72, -933.49, 21.83),
            heading = 174.39,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-660.93, -934.10, 21.95)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(-660.93, -934.10, 21.95),
            price = 0
        }
    },

    ['gunstore_2'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(808.86, -2158.51, 29.74),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(809.74, -2159.03, 29.62),
            heading = 357.41,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(808.86, -2158.51, 29.74)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(808.86, -2158.51, 29.74),
            price = 0
        }
    },

    ['gunstore_3'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(1693.57, 3761.60, 34.82),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(1692.47, 3761.27, 34.71),
            heading = 225.21,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(1693.57, 3761.60, 34.82)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(1693.57, 3761.60, 34.82),
            price = 0
        }
    },

    ['gunstore_4'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-330.29, 6085.55, 31.57),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(-331.33, 6085.29, 31.45),
            heading = 222.96,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-330.29, 6085.55, 31.57)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(-330.29, 6085.55, 31.57),
            price = 0
        }
    },

    ['gunstore_5'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(252.86, -51.63, 70.06),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(253.62, -51.09, 69.94),
            heading = 66.9,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(252.86, -51.63, 70.06)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(252.86, -51.63, 70.06),
            price = 0
        }
    },

    ['gunstore_6'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(23.69, -1106.46, 29.92),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(23.06, -1105.67, 29.8),
            heading = 153.96,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(23.69, -1106.46, 29.92)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(23.69, -1106.46, 29.92),
            price = 0
        }
    },

    ['gunstore_7'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(2566.59, 293.13, 108.85),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(2567.52, 292.54, 108.73),
            heading = 355.88,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(2566.59, 293.13, 108.85)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(2566.59, 293.13, 108.85),
            price = 0
        }
    },

    ['gunstore_8'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(-1117.61, 2700.26, 18.67),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(-1118.67, 2700.15, 18.55),
            heading = 218.73,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(-1117.61, 2700.26, 18.67)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(-1117.61, 2700.26, 18.67),
            price = 0
        }
    },

    ['gunstore_9'] = {
        name = 'Ammu-Nation',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'gunstore',
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(841.06, -1034.76, 28.31),
        blip = {
            sprite = 110,
            color = 1,
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 's_m_y_ammucity_01',
            coords = vector3(841.94, -1035.33, 28.19),
            heading = 359.29,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(841.06, -1034.76, 28.31)
            }
        },
        items = {
            -- Pistols (require weapon license)
            { item = 'WEAPON_PISTOL', price = 5000, license = 'weapon' },
            { item = 'WEAPON_COMBATPISTOL', price = 6500, license = 'weapon' },

            -- Ammunition (no license required)
            { item = 'ammo-9', price = 25 },

            -- Attachments (no license required)
            { item = 'at_flashlight', price = 150 },
            { item = 'at_suppressor_light', price = 800 },
            { item = 'at_clip_extended_pistol', price = 300 },
        },
        ownership = {
            enabled = false,
            coords = vector3(841.06, -1034.76, 28.31),
            price = 0
        }
    },

    -- EXAMPLE PAWN SHOP (Hardcoded Shop Type)
    -- Pawn shops are a special type that BUY items FROM players and give them money.
    -- Unlike regular shops, prices here represent what the PLAYER RECEIVES for selling.
    --
    -- When BaseProducts.enabled = true: Uses items from Config.BaseProducts['pawn']
    -- When BaseProducts.enabled = false: Uses items defined below in this shop
    ['pawn_1'] = {
        name = 'Pawn Shop',
        subtitle = 'We buy your items',
        shopType = 'pawn',  -- REQUIRED: This makes it a pawn shop
        itemOverride = false, -- Set to true to use this shop's items instead of BaseProducts (if BaseProducts is enabled to begin with)
        targetDistance = 3.0, -- Distance from which players can interact with the shop ped
        location = vector3(412.22, 314.6, 103.02),
        blip = {
            sprite = 267,  -- Pawn shop blip
            color = 46,    -- Amber color
            scale = 0.7,
            display = 4
        },
        ped = {
            enabled = true,
            model = 'a_m_y_business_02',
            coords = vector3(412.22, 314.6, 103.02),
            heading = 204.5,
            scenario = 'WORLD_HUMAN_STAND_IMPATIENT'
        },
        registers = {
            enabled = true,
            coords = {
                vector3(412.57, 315.10, 103.27)
            }
        },
        -- Items this pawn shop will BUY (only used if BaseProducts.enabled = false)
        -- Price = what the player RECEIVES for selling the item
        items = {
            { item = 'phone', price = 100 },
            { item = 'radio', price = 75 },
            { item = 'goldbar', price = 500 },
        },
        ownership = {
            enabled = false,
            coords = vector3(0.0, 0.0, 0.0),
            price = 0
        }
    },

    -- EXAMPLE JOB-RESTRICTED SHOP
    -- When 'jobRestrictions' is set, only players with one of the listed jobs can access the shop
    -- You can also disable specific UI features per-shop using the disable flags below
    ['police_armory'] = {
        name = 'Police Armory',
        subtitle = 'LSPD Equipment',
        shopType = 'police_armory',
        itemOverride = true,
        targetDistance = 3.0,
        targetLabel = 'Access Armory',
        targetIcon = 'fas fa-shield-alt',
        jobRestrictions = { 'police' }, -- Only police can access this shop
        -- Disable UI features that don't make sense for this shop
        disableTransactionHistory = true,
        disableLoyalty = true,
        -- disablePresets = true,
        disableCoupons = true,
        location = vector3(454.05, -980.09, 30.69),
        blip = {
            sprite = 0, -- No blip for restricted shop
            color = 0,
            scale = 0.0,
            display = 0
        },
        ped = {
            enabled = true,
            model = 's_m_y_cop_01',
            coords = vec3(454.05, -980.09, 30.69),
            heading = 90.2,
            scenario = 'WORLD_HUMAN_CLIPBOARD'
        },
        registers = {
            enabled = false,
            coords = {}
        },
        items = {
            -- Protective Equipment
            { item = 'armour', price = 0 },
            { item = 'heavyarmor', price = 1500 },
            -- Medical Supplies
            { item = 'bandage', price = 25 },
            { item = 'painkillers', price = 20 },
            { item = 'firstaid', price = 75 },
            { item = 'medicalbag', price = 200 },
            -- Tools & Equipment
            { item = 'radio', price = 100 },
            { item = 'weapon_flashlight', price = 50 },
            { item = 'handcuffs', price = 75 },
            { item = 'binoculars', price = 150 },
            -- Weapons
            { item = 'WEAPON_PISTOL', price = 500 },
            { item = 'WEAPON_COMBATPISTOL', price = 750 },
            { item = 'WEAPON_STUNGUN', price = 350 },
            { item = 'WEAPON_PUMPSHOTGUN', price = 1500 },
            { item = 'WEAPON_CARBINERIFLE', price = 2500 },
            { item = 'WEAPON_SMG', price = 1800 },
            { item = 'WEAPON_NIGHTSTICK', price = 100 },
            -- Ammunition
            { item = 'ammo-9', price = 15 },
            { item = 'ammo-rifle', price = 25 },
            { item = 'ammo-shotgun', price = 20 },
        },
        ownership = {
            enabled = false,
            coords = vector3(0.0, 0.0, 0.0),
            price = 0
        }
    },

    -- EXAMPLE ILLEGAL SHOP
    -- When 'illegal = true', the shop will ONLY accept black_money as payment
    -- For ox_inventory: uses 'black_money' item (IT WILL TRY TO USE OX FIRST, SINCE MOST PEOPLE USE OX, IF NOT FALLS BACK TO FRAMEWORK SPECIFIC STUFF)
    -- For QBCore: uses 'markedbills' item with 'worth' metadata
    -- For ESX: uses 'black_money' account
    -- To comment out the below shop, remove the --[[ directly below and the closing ]] at the end of the illegal_dealer_1 table.
    --[[['illegal_dealer_1'] = {
        name = 'Black Market Dealer',
        subtitle = 'Open 24/7 - Fast Service',
        shopType = 'blackmarket',
        location = vector3(839.48, 2176.82, 52.29), -- Set your location
        illegal = true, -- THIS FLAG FORCES BLACK_MONEY ONLY
        blip = {
            sprite = 0,
            color = 0,
            scale = 0.0,
            display = 0
        },
        ped = {
            enabled = true,
            model = 'g_m_m_chicold_01',
            coords = vector3(839.48, 2176.82, 52.29), -- Set your ped coords
            heading = 154.0,
            scenario = 'WORLD_HUMAN_DRUG_DEALER'
        },
        registers = {
            enabled = false,
            coords = {}
        },
        items = {
            { item = 'lockpick', price = 500 },
            { item = 'weapon_pistol', price = 15000 },
            -- Add your illegal items here
        },
        -- Ownable illegal shops are essentially the same as normal shopss ownership, only difference is that the society is handeled in dirty money and not in regular cash/bank.
        ownership = {
            enabled = false,
            coords = vector3(0.0, 0.0, 0.0),
            price = 0
        }
    }, 
    ]]
}

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