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How Do I Change Locales?

All of our scripts support multiple languages. To change the language, open the config.lua file for the resource and find the Locale setting near the top.

Changing the Locale

lua
Config.Locale = 'en' -- Change to your preferred language

Available Languages

The available locales vary by script. Common options include:

CodeLanguage
enEnglish
deGerman (Deutsch)
esSpanish (Espanol)
frFrench (Francais)
arArabic

TIP

Check the locales/ folder inside each resource to see which translations are available. Each .lua file in that folder represents a supported language.

Adding a Custom Locale

  1. Navigate to the locales/ folder of the resource
  2. Copy an existing locale file (e.g., en.lua)
  3. Rename it to your language code (e.g., pt.lua for Portuguese)
  4. Translate all strings in the file
  5. Update Config.Locale to your new language code
lua
Config.Locale = 'pt' -- Your custom locale

WARNING

Make sure all keys from the original locale file exist in your translation. Missing keys will cause errors or display raw key names in-game.