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What Types of Dirty Money Are Supported?

Several of our scripts (particularly Shops Pro) support dirty money / black money transactions for illegal shops and activities.

Supported Types

TypeFrameworkDescription
black_moneyESXDefault ESX black money account
cryptoQBCoreCryptocurrency via QBCore
markedbillsBothPhysical marked bills item
Custom itemsBothAny item can be used as currency

How It Works

In Shops Pro, illegal shops can be configured to accept dirty money instead of regular cash:

lua
['illegal_shop'] = {
    type = 'illegal',
    currency = 'black_money', -- or 'markedbills', or a custom item
    -- ...
}

Using Custom Currency Items

You can configure any inventory item as the payment method. This is useful for custom economies:

lua
['underground_market'] = {
    type = 'illegal',
    currency = 'gold_coin', -- Any item in your inventory system
    -- ...
}

INFO

When using an item as currency, the script will check the player's inventory for that item and deduct the appropriate quantity on purchase.