Map: Server Farm
A hidden underground server farm housing classified data. Narrow corridors lined with server racks and heavy security make this a high-risk infiltration.
Overview
| Detail | Value |
|---|---|
| Map ID | server_farm |
| Icon | fa-server |
| Location | Underground data center (instanced interior) |
| Required Level | 1 (default) |
| Difficulties | Easy, Normal, Hard, Nightmare |
| End Game Rounds | 3, 5, 7, 10 |
Entry and Exit
| Point | Coordinates |
|---|---|
| Entry Location | vector4(3.93, -200.44, 52.89, 344.66) |
| Leave Location | vec4(3.56, -201.21, 52.74, 159.47) |
| Spawn Point (inside) | vec4(2155.38, 2921.12, -81.08, 269.83) |
| End Loot Crate | vector4(-0.11, -201.83, 51.74, 130.77) |
The entry blip uses sprite 310, color 1, scale 0.8.
Map Layout
The Server Farm is set in a large underground facility with interconnected rooms and corridors. The play zone is defined by a polygon zone covering a wide area underground.
Key locations inside the map:
- Terminal (Shop) --
vector3(2185.78, 2928.72, -84.96)(no spawned object, uses existing props) - Deposit Crate --
vector3(2183.47, 2925.16, -85.80)using modeltr_prop_tr_mil_crate_02 - Mystery Box --
vector3(2185.22, 2919.94, -85.8)with heading 269.95
Mystery Box
| Setting | Value |
|---|---|
| Cost | 950 points |
| Enabled | Yes |
| Box Models | xm3_prop_xm3_crate_01a (closed) / xm3_prop_xm3_crate_01b (open) |
| Cycle Duration | 8000ms |
| Particles | Enabled |
| Lights | Enabled (non-pulsating) |
The weapon pool ranges from common pistols (chance 100) to epic weapons like the RPG (chance 2) and Minigun (chance 1), with 29 weapons total across all rarity tiers.
Difficulty: Easy
| Setting | Value |
|---|---|
| Max Rounds | 5 |
| Kill Points | 25 - 75 per kill |
| Required Level | 1 |
Enemies per round: 6, 10, 14, 18, 22
Loot per round: 3, 4, 5, 6, 7
Enemy Configuration:
| Property | Value |
|---|---|
| Models | s_m_m_security_01, s_m_y_doorman_01 |
| Weapons | Pistol, Combat Pistol |
| Health | 120 - 180 |
| Armor | 0 - 25 |
| Accuracy | 25 |
| Combat Ability | Poor (0) |
| Can Ragdoll | Yes |
Boss Fights:
| Round | Boss | Health | Armor | Weapon | Reward |
|---|---|---|---|---|---|
| 3 | CHIEF SECURITY (Facility Guardian) | 1,500 | 100 | SMG | 500 |
| 5 | SYSADMIN BRUTE (Server Protector) | 2,500 | 150 | Assault Rifle | 1,000 |
INFO
All bosses on this map have canRagdoll = false and canHeadshot = false, meaning they cannot be staggered or instantly killed by headshots.
Loot Objects
Loot crates spawn during the looting phase with values ranging from 100 to 1,000 points:
| Category | Models | Value Range |
|---|---|---|
| Small | Ammo boxes, cardboard boxes, cloth crates | 100 - 200 |
| Medium | Gun cases, heist boxes, wooden crates | 250 - 500 |
| Large | Military crates, smuggling crates | 600 - 1,000 |
The map has 45+ loot spawn locations spread throughout the facility.
Enemy Spawns
The map has 25 enemy spawn locations distributed across the facility. Spawn mode is set to "furthest" with a minimum spawn distance of 15.0 units from players.
End Game Loot
Each difficulty tier has its own end game loot table. Loot spans four rarity tiers:
- Common (chance 60-100): Silver jewelry, cash bundles, heist tools
- Uncommon (chance 30-55): Gold jewelry, robbery cases, crypto sticks
- Rare (chance 10-28): Gold bars, diamonds, premium cases
- Epic (chance 2-8): Diamond necklaces, presidential watches, bank heist cases
TIP
The Server Farm is the entry-level map with a default level requirement of 1. It is the most accessible map for new players learning the horde mechanics.
