Full Config Reference
The complete default configs/server/logs.lua for Dead Drop. Use this as a reference or starting point for your own configuration.
TIP
This is the full unedited config file. For a detailed explanation of each option, see the Configuration page.
lua
-- SERVER-ONLY (not in fxmanifest files{}): audit logging, routed through server/deaddrop/audit.lua
-- to ox_lib lib.logger (backend picked by the `ox:logger` convar in server.cfg).
return {
Enabled = true, -- master switch: false disables ALL audit logging
-- Per-event switches; a missing key counts as on.
Events = {
event_start = true, -- a drop committed (eventId, containers, region, intel)
event_end = true, -- an event was torn down (eventId, reason)
drop_called = true, -- a crew triangulated and called the drop
relay_breached = true, -- a relay tower cracked during the intrusion
breach = true, -- a container was breached open
loot = true, -- a loot prop was claimed
fence_sell = true, -- loot sold to the contact
shop_buy = true, -- gear bought from the contact
snitch_buy = true, -- snitch intel purchased
notify_buy = true, -- drop-alert subscription purchased
reward_claim = true, -- a reputation reward claimed
rivals = true, -- rival crew spawned on a drop
rival_loot = true, -- a dead rival's body was searched for loot
usb_fried = true, -- a hack USB burned out mid-run
admin_command = true, -- a privileged admin command was run
loot_grid = true, -- an item was grabbed from the reveal-grid minigame
suspect = true, -- a server-authoritative reject that smells like an exploit attempt
daemon_start = true, -- a player started a relay-breach daemon minigame
defense_knock = true, -- a player cracked a defence layer on a relay
},
}