tiretheft.lua
The complete default tiretheft.lua for Petty Crime (sd-pettycrime). Use this as a reference or a starting point for your own configuration.
TIP
This is the full, unedited config file. For a detailed explanation of each option, see the Configuration page.
lua
return {
-- Skill-check minigame run during the wheel detach. Enable = false to skip
-- it. Swap `tumbler` for any other minigame.* (see client/minigame.lua) or
-- your own function returning true/false.
Minigame = {
Enable = true,
Start = function()
return require('client.minigame').tumbler({
pins = 5, -- lug nuts to set in order
bandSize = 0.2, -- sweet-spot size (fraction of track)
speedSec = 1.0, -- marker traverse time (sec)
speedUpMultiplier = 1.0, -- speed-up after each pin
timeLimitSec = 12, -- seconds before caught; 0 = no limit
}).success
end,
},
Items = { 'WEAPON_WRENCH' }, -- Leverage tool used to pry the wheel off the hub.
DetachTime = 8, -- Seconds spent crouched at the wheel before it pops off (progress bar duration).
BaseXP = 22, -- Base XP awarded per wheel detached.
Logging = true, -- Enables lib.logger usage for this action.
-- Vehicle classes the target option will refuse to attach to. Same default
-- shape as catalytic/tireslash plus motorcycles — bike wheels don't detach
-- through the same mechanism as car wheels, and the animation reads wrong
-- on a bike-height frame.
IgnoreClasses = {
[8] = true, -- Motorcycles
[13] = true, -- Cycles
[14] = true, -- Boats
[15] = true, -- Helicopters
[16] = true, -- Planes
[17] = true, -- Service (taxi, bus, ambulance)
[18] = true, -- Emergency (police, fire)
[19] = true, -- Military
[21] = true, -- Trains
[22] = true, -- Open Wheel (F1)
},
-- Pre-hashed model exemption list — civilian models you don't want eligible.
IgnoreModels = {
-- ['emperor'] = true,
},
PoliceAlert = {
Enable = true,
Chance = 30, -- Visible damage on a parked car gets noticed at moderate rates.
Send = function() -- Client function
local alertMessage = 'Wheel sabotage reported'
print('Police Alert: ' .. alertMessage)
-- Example: cd_dispatch integration (uncomment to use)
--[[
local data = exports['cd_dispatch']:GetPlayerInfo()
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = data.coords,
title = '10-21W - Wheel Sabotage',
message = ('A %s prying a wheel off a parked vehicle at %s'):format(data.sex, data.street),
flash = 0,
unique_id = data.unique_id,
sound = 1,
blip = {
sprite = 380,
scale = 1.2,
colour = 1,
flashes = true,
text = '911 - Wheel Sabotage',
time = 5,
radius = 0,
}
})
--]]
end,
},
}